![Unity SDK](https://cdn.sanity.io/images/97bpcflt/production/14d2f5ee3809c01ff8a32ede0a6ee642c0ad6a55-195x200.png?bg=0fff&w=80&fit=crop&dpr=2&fm=webp&h=82)
![Customer.io](https://cdn.sanity.io/images/97bpcflt/production/d4ba65e41918df3d8c345410dc52a0329077fd3e-290x200.png?bg=0fff&w=80&fit=crop&dpr=2&fm=webp&h=55)
Integrate your Unity app with Customer.io
Don't go through the pain of direct integration. RudderStack’s Unity SDK makes it easy to send data from your Unity app to Customer.io and all of your other cloud tools.With Rudderstack, integration between Unity SDK and Customer.io is simple. Set up a Unity SDK source and start sending data.
Pricing Unity SDK and Customer.io can vary based on the way they charge. Check out our pricing page for more info. Or give us a try for FREE.
Timing can vary based on your tech stack and the complexity of your data needs for Unity SDK and Customer.io.
Yes, RudderStack streamlines the integration and management of your connection between Unity SDK & Customer.io, but you check out our guide on How To Send Data From Your Unity App to Google Sheets to learn how to connect the tools manually.
Customer.io is a popular platform for sending automated messages and emails to your customers, with a focus on security and privacy. With Customer.io, you get complete information about your customers in one place, and use it to create personalized messages and campaigns for them.
RudderStack supports sending your events to CustomerIO from the cloud mode S2S (Server to Server) and native web SDKs by calling the relevant RudderStack APIs.
RudderStack’s open-source Unity SDK acts as a wrapper on top of our Android SDK and iOS SDK and allows sending user event data generated in games. By integrating this SDK, you can track and send your game event data to your preferred destinations for further analytics.