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Unity SDKNielsen DCR

Integrate your Unity app with Nielsen DCR

Don't go through the pain of direct integration. RudderStack’s Unity SDK makes it easy to send data from your Unity app to Nielsen DCR and all of your other cloud tools.

Easy Unity SDK to Nielsen DCR integration with RudderStack

RudderStack’s open source Unity SDK allows you to integrate RudderStack with your Unity app to track event data and automatically send it to Nielsen DCR. With the RudderStack Unity SDK, you do not have to worry about having to learn, test, implement or deal with changes in a new API and multiple endpoints every time someone asks for a new integration.

Popular ways to use Nielsen DCR
Send real-time data

Send real-time data from multiple sources to Nielsen DCR.

Easily send user data

Automatically send user information to Nielsen DCR.

Easily flag conversions

Automatically tag existing events as conversions in Nielsen DCR.

Frequently Asked Questions

With Rudderstack, integration between Unity SDK and Nielsen DCR is simple. Set up a Unity SDK source and start sending data.

Pricing Unity SDK and Nielsen DCR can vary based on the way they charge. Check out our pricing page for more info. Or give us a try for FREE.

Timing can vary based on your tech stack and the complexity of your data needs for Unity SDK and Nielsen DCR.

Use the Nielsen DCR integration with other popular sources
Use the Unity SDK integration with other popular destinations

RudderStack Unity SDK Documentation

Refer to our step-by-step guide and start using Unity SDK today

About Nielsen DCR

Digital Content Ratings (DCR) offers a comprehensive measurement of digital content consumption across all major devices and platforms. Media sellers can use DCR to reduce ad wastage and drive revenue growth by effectively monetizing inventory across platforms for content with ads that do not match linear television ads and content with no ads at all.

About Unity SDK

RudderStack’s open-source Unity SDK acts as a wrapper on top of our Android SDK and iOS SDK and allows sending user event data generated in games. By integrating this SDK, you can track and send your game event data to your preferred destinations for further analytics.