📊 Replace Google Analytics with warehouse analytics.
Easy Unity SDK to Nielsen DCR integration with RudderStack
RudderStack’s open source Unity SDK allows you to integrate RudderStack with your Unity app to track event data and automatically send it to Nielsen DCR. With the RudderStack Unity SDK, you do not have to worry about having to learn, test, implement or deal with changes in a new API and multiple endpoints every time someone asks for a new integration.
Popular ways to use Nielsen DCR
Send real-time data from multiple sources to Nielsen DCR.
Automatically send user information to Nielsen DCR.
Automatically tag existing events as conversions in Nielsen DCR.
Frequently Asked Questions
With Rudderstack, integration between Unity SDK and Nielsen DCR is simple. Set up a Unity SDK source and start sending data.
Pricing Unity SDK and Nielsen DCR can vary based on the way they charge. Check out our pricing page for more info. Or give us a try for FREE.
Timing can vary based on your tech stack and the complexity of your data needs for Unity SDK and Nielsen DCR.
RudderStack Unity SDK Documentation
Refer to our step-by-step guide and start using Unity SDK today
About Nielsen DCR
Digital Content Ratings (DCR) offers a comprehensive measurement of digital content consumption across all major devices and platforms. Media sellers can use DCR to reduce ad wastage and drive revenue growth by effectively monetizing inventory across platforms for content with ads that do not match linear television ads and content with no ads at all.
About Unity SDK
RudderStack’s open-source Unity SDK acts as a wrapper on top of our Android SDK and iOS SDK and allows sending user event data generated in games. By integrating this SDK, you can track and send your game event data to your preferred destinations for further analytics.