Integrate your Unity app with Google Pub/Sub
Don't go through the pain of direct integration. RudderStack’s Unity SDK makes it easy to send data from your Unity app to Google Pub/Sub and all of your other cloud tools.With Rudderstack, integration between Unity SDK and Google Pub/Sub is simple. Set up a Unity SDK source and start sending data.
Pricing Unity SDK and Google Pub/Sub can vary based on the way they charge. Check out our pricing page for more info. Or give us a try for FREE.
Timing can vary based on your tech stack and the complexity of your data needs for Unity SDK and Google Pub/Sub.
Yes, RudderStack streamlines the integration and management of your connection between Unity SDK & Google Pub/Sub, but you check out our guide on How To Send Data From Your PHP Codebase to Google Pub/Sub to learn how to connect the tools manually.
Google Pub/Sub is a real-time asynchronous messaging service that allows you to send and receive messages between independent applications. You can use Pub/Sub as a messaging middleware for your traditional service integrations or for ingesting and delivering events for your streaming analytics pipeline. Google Pub/Sub is designed to be a highly reliable and scalable messaging service focusing on minimizing latency. It offers auto-scaling and auto-provisioning features and support for open APIs and client libraries for cross-cloud and hybrid deployments.
RudderStack’s open-source Unity SDK acts as a wrapper on top of our Android SDK and iOS SDK and allows sending user event data generated in games. By integrating this SDK, you can track and send your game event data to your preferred destinations for further analytics.