![Unity SDK](https://cdn.sanity.io/images/97bpcflt/production/14d2f5ee3809c01ff8a32ede0a6ee642c0ad6a55-195x200.png?bg=0fff&w=80&fit=crop&dpr=2&fm=webp&h=82)
![Errorception](https://cdn.sanity.io/images/97bpcflt/production/bf26aa24e63f8067bbf74ea2bb7dfc0bb84a3e39-367x200.png?bg=0fff&w=80&fit=crop&dpr=2&fm=webp&h=44)
Integrate your Unity app with Errorception
Don't go through the pain of direct integration. RudderStack’s Unity SDK makes it easy to send data from your Unity app to Errorception and all of your other cloud tools.With Rudderstack, integration between Unity SDK and Errorception is simple. Set up a Unity SDK source and start sending data.
Pricing Unity SDK and Errorception can vary based on the way they charge. Check out our pricing page for more info. Or give us a try for FREE.
Timing can vary based on your tech stack and the complexity of your data needs for Unity SDK and Errorception.
Yes, RudderStack streamlines the integration and management of your connection between Unity SDK & Errorception, but you check out our guide on How To Send Data From Your Unity App to Google Sheets to learn how to connect the tools manually.
Errorception is a popular error tracking tool based on JavaScript. It allows you to track, identify and report errors in your website in a matter of minutes. Using Errorception is super easy - simply copy and paste the code snippet to your website, and you can get started with recording your website errors. You don’t have to worry about your website slowing down either - adding this snippet to your website does not affect your website performance in any way.
RudderStack’s open-source Unity SDK acts as a wrapper on top of our Android SDK and iOS SDK and allows sending user event data generated in games. By integrating this SDK, you can track and send your game event data to your preferred destinations for further analytics.