Integrate your Unity app with Google Tag Manager
Don't go through the pain of direct integration. RudderStack’s Unity SDK makes it easy to send data from your Unity app to Google Tag Manager and all of your other cloud tools.Easy Unity SDK to Google Tag Manager integration with RudderStackRudderStack’s open source Unity SDK allows you to integrate RudderStack with your your Unity app to track event data and automatically send it to Google Tag Manager. With the RudderStack Unity SDK, you do not have to worry about having to learn, test, implement or deal with changes in a new API and multiple endpoints every time someone asks for a new integration.Popular ways to use Google Tag Manager and RudderStackFrequently Asked QuestionsAbout Unity SDK
How do you integrate Unity SDK with Google Tag Manager?
With Rudderstack, integration between Unity SDK and Google Tag Manager is simple. Set up a Unity SDK source and start sending data.
Is it expensive to integrate Unity SDK with Google Tag Manager?
Pricing Unity SDK and Google Tag Manager can vary based on the way they charge. Check out our pricing page for more info. Or give us a try for FREE.
How long does it take to integrate Unity SDK with Google Tag Manager?
Timing can vary based on your tech stack and the complexity of your data needs for Unity SDK and Google Tag Manager.
About Google Tag Manager
Google Tag Manager is a popular tag management system that allows you to quickly update tags for your web or mobile applications. Once added to your project, it makes it easier for you to configure, deploy, and measure your tags from a web-based UI without needing additional code. RudderStack enables you to send events, including tracking pageviews, to the GTM dataLayer using the JavaScript SDK.
RudderStack’s open-source Unity SDK acts as a wrapper on top of our Android SDK and iOS SDK and allows sending user event data generated in games. By integrating this SDK, you can track and send your game event data to your preferred destinations for further analytics.