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![Facebook App Events](https://cdn.sanity.io/images/97bpcflt/production/ebc46f55a1d69f301b4d68aa29a4e230aa0a36f6-200x200.png?bg=0fff&w=80&fit=crop&dpr=2&fm=webp&h=80)
Integrate your Unity app with Facebook App Events
Don't go through the pain of direct integration. RudderStack’s Unity SDK makes it easy to send data from your Unity app to Facebook App Events and all of your other cloud tools.With Rudderstack, integration between Unity SDK and Facebook App Events is simple. Set up a Unity SDK source and start sending data.
Pricing Unity SDK and Facebook App Events can vary based on the way they charge. Check out our pricing page for more info. Or give us a try for FREE.
Timing can vary based on your tech stack and the complexity of your data needs for Unity SDK and Facebook App Events.
Yes, RudderStack streamlines the integration and management of your connection between Unity SDK & Facebook App Events, but you check out our guide on How To Send Data From Your Unity App to Google Sheets to learn how to connect the tools manually.
Facebook App Events is a very handy and useful feature aimed at developers. It allows them to track user actions on their mobile or web apps, such as app installs or events related to purchases. Facebook App Events primarily works with three kinds of events. The first one includes the automatically logged events, which include app installs, user sessions and in-app purchases, that are automatically tracked by the Facebook SDK. The second type includes the Facebook-created standard events. Finally, the third kind includes the custom events that are specific to your app.
RudderStack’s open-source Unity SDK acts as a wrapper on top of our Android SDK and iOS SDK and allows sending user event data generated in games. By integrating this SDK, you can track and send your game event data to your preferred destinations for further analytics.