# How to Invite Teammates in Rudder Lookout


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This guide explains how to manage invitations in Rudder Lookout.

## Send an invitation

{{< warning >}}
Only owners and admins can invite people to a workspace.
{{< /warning >}}

1. Go to **Settings** > **Members** and select **Invite**.
2. Enter the person's email address and choose whether they join as a **Member** or an **Admin**.
3. Select **Send invite**.

Lookout emails the invitation to that address. Each invitation is for one person and one address — there is no shareable link that lets anyone join.

See [Roles and Permissions]({{< ref "lookout/workspaces/roles.md" >}}) for what each role can do.

## Manage pending invitations

Invitations you have sent are listed under **Members** until they are accepted. Each one **expires after seven days**, and from its actions menu you can:

- **Resend invitation**: Sends the email again, for anyone who lost it. Only available while the invitation is still pending.
- **Revoke**: Cancels it immediately, before or after it expires.

{{< image src="images/lookout/manage-invitations.webp" alt="Manage pending invitations in Lookout" >}}

## Accept an invitation

The recipient opens the invitation from their email and accepts, which adds them to the workspace in the role you chose.

They can sign in with whichever method they prefer — accepting an invitation doesn't require a RudderStack account. Sign-in identifies a person rather than a workspace, so once they have accepted they can open the workspace and start working.

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Owners and admins can change a member's role later, or remove them, from **Settings** > **Members**.
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